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Additionally, there's a character who is basically running around in gym clothes, and while she's effective whenever she has some distance from the main character, they kept doing close-ups of her and the model is unimpressive to say the least. The worst is when you get his backstory via snippets of an interview and he talks about his dead wife the same way someone would debate philosophy with a colleague. For the most part he does the job, but whenever he's called on to be emotional he makes Commander Shepard look like Othello. First of all, throughout the game the main character has a voice actor droning his running narration. However, the game suffers rather badly from reaching beyond its budget. The sound design, while hardly perfect, creates wonderfully tense and gripping moments, to the point that at one moment I actually wound up with chills down my spine for around twenty minutes straight. The first time I used the advanced jetpack mechanic I felt real exhilaration and the native life is simple, but elegantly intimidating at moments. The landscapes are truly impressive and the architecture is interesting, if far from complex. The world and the situation that the main character finds himself in is fascinating and for quite some time I felt myself being driven forward. First, let's get the praise out of the way. However, the further the game goes, the more pretentious it becomes, and previous cracks start to become great chasms. And, at first it seems to be doing that job admirably with beautiful landscapes and an interesting movement mechanic as well as a wonderful atmosphere (pun not intended). Essentially, this is a game attempting to be something to the effect of Dear Esther with a sci-fi bend, exploring this planet and learning of Essentially, this is a game attempting to be something to the effect of Dear Esther with a sci-fi bend, exploring this planet and learning of the events that lead to it becoming a barren wasteland.
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